Game Design & Development Specialization | Practical foundations of video game Unity 3D game engine

 

This Specialization covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers.


Applied Learning Project


Learners will build four complete Unity3D game projects by applying knowledge and skills including: using the Unity3D editor to develop a game, understanding the game asset pipeline, designing effective game levels, C# programming, and building and deploying games. In the final Capstone Project, you’ll build an original market-ready game while interacting with a supportive community of designers and developers.

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